However, due to overly large hitboxes and high damage, the gameplay became overly exhausting. We have adjusted the hitbox size and damage values accordingly. I believe this may be a bug, so I wanted to report it. One more point regarding the hold attack: the hit detection that occurs after https://baldur-s-gate-3-gameplay87643.blogunteer.com/35789096/5-elementos-essenciais-para-ovisloop